<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
  <meta content="text/html; charset=ISO-8859-1"
 http-equiv="content-type">
  <title>Node</title>
</head>
<body>
<span style="font-family: Helvetica,Arial,sans-serif;"><span
 style="font-weight: bold;">GLSL Shaders</span><br>
<br>
A GLSL Shader pair consists of a vertex shader program and a fragment
shader program which will be executed on the gpu to take advantage of
&nbsp;optimisations in the graphics card present on the machine.
SceneWorker support vers 1.10 of the GLSL Shader language which is
released with OpenGL v2.0. <a
 href="http://www.jmonkeyengine.com/wiki/doku.php?id=nodes"><br>
</a></span>
</body>
</html>
